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The International Conference on Game and Entertainment Technologies is a premier event organized by the IADIS - International Association for Development of the Information Society, focusing on the dynamic intersection of creative, social, and business practices within the realm of games and entertainment technologies. This conference serves as a platform
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for researchers and practitioners to engage in meaningful discourse regarding the design, development, and evaluation of games and entertainment technologies, as well as the intrinsic nature of play. The event is characterized by its commitment to scholarly rigor, featuring a blind peer-review process that ensures the quality of the contributions presented.
Attendees can expect to witness a diverse array of research outputs, as every published paper in the conference proceedings will be assigned a DOI (Digital Object Identifier) for streamlined citation and indexing. Furthermore, the conference proceedings will be submitted for approval to various indexing services, enhancing the visibility and accessibility of the research presented. Notably, the best papers will have the opportunity to be published as extended versions in the IADIS International Journal on WWW/Internet, providing an avenue for researchers to further disseminate their findings. The conference draws a global audience from regions including Bangladesh, Canada, the UK, and the USA, fostering a rich exchange of ideas and innovations in the field.
Attendees can expect to witness a diverse array of research outputs, as every published paper in the conference proceedings will be assigned a DOI (Digital Object Identifier) for streamlined citation and indexing. Furthermore, the conference proceedings will be submitted for approval to various indexing services, enhancing the visibility and accessibility of the research presented. Notably, the best papers will have the opportunity to be published as extended versions in the IADIS International Journal on WWW/Internet, providing an avenue for researchers to further disseminate their findings. The conference draws a global audience from regions including Bangladesh, Canada, the UK, and the USA, fostering a rich exchange of ideas and innovations in the field.
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Timings09:00 AM-06:00 PM (expected)Not Verified | Entry FeesCheck Official Website |
Estimated Turnout300-500 Delegates Based on previous editions | Event TypeConference |
EditionsJul 2025, Lisbon InterestedJul 2021, Online +2 more editions Frequency Triennial | Official LinksWebsiteContacts Report Error Claim this event |
Different Located Editions Budapest, Hungary13 - 15 Jul 2024 3 Followers Porto, Portugal15 - 18 Jul 2023 1 Followers Zagreb, Croatia23 - 25 Jul 2020 1 Followers | |
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IADIS - International Association for Development of the Information Society Portugal12 Total Events • 84 Followers | |
38.722000-9.139000 Venue Map & DirectionsVenue to be announced Lisbon, Portugal |
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What type of products / services will be showcased in the event?
Toys & Games etc. are some of the products / services to be showcased in International Conference on Game and Entertainment Technologies.
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38.722000-9.139000
Venue Map & Directions

Venue to be announced
Lisbon, Portugal
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https://10times.com/hub/entertainment-hub